
An Angel's Elevation
APR. 2024
This is an 2D frame-animated trailer which explores the themes of Afro-futurism and heavily inspired by the Cherubim and Seraphim movement by using simplified drawings with vibrant colors.
Black Owned at UC Bookstore
DEC. 2023
Black Owned is a growing clothing business that celebrates Black culture and excellence, both locally in Cincinnati and nationwide. As the brand gains recognition, it is now featured as the latest addition to the UC Bookstore with the release of its newest collection. To promote this collection, I designed a dynamic short advertisement using Adobe After Effects, created specifically for display on digital screens to engage students and amplify the brand’s message.
Rae at Winter Frost
NOV. 2023
Rae, representing UC Food Services, was utilized to promote a holiday-themed lunch event at Center Court Dining Hall for UC students. This event, held in celebration of the 2023 holiday season, offered a variety of food and activities aimed at bringing students together and creating a festive, community-oriented atmosphere.
Nike Merch at UC Bookstore
SEPT. 2023
With Nike becoming the newest addition to the UC Bookstore’s sports clothing collection, I created a promotional advertisement using Adobe After Effects and Photoshop to showcase the brand and drive sales. This ad was designed to engage students, staff, faculty, and campus visitors, highlighting the new collection and encouraging purchases.
30-Min. Workout Room
FEB. 2023 - APR. 2023
This animated promotional piece highlights the CRC’s 30-Minute Workout Room, designed for students, faculty, and staff seeking a quick, private workout experience away from larger crowds. The room features full-body cable machine equipment and includes a timer to ensure users can efficiently transition between exercises, or make the equipment available for the next person. The ad was created to inform and engage those interested in a convenient and effective workout option.
JAN. 2023 - APR. 2023
The Cycle Concert ads were created to promote a cycling class offered during the Spring Semester at the Campus Recreation Center at the University of Cincinnati. This comprehensive project included a poster, flyer, digital signage, and individual tickets, all designed to advertise
the class across various platforms, including the CRC's Instagram. The goal was to capture the energy of the
event and engage students through visually dynamic
promotional materials.
Hall of Fame Animation
APR. 2021
This animation was created as the final project for my 2D Frame Animation class. I chose to employ simplified drawings and fluid motions to convey the narrative. The story follows an animator who is struggling to complete her work and finds inspiration from an imaginative ball that motivates her to continue. The animation explores themes of creativity and perseverance, showcasing my skills in storytelling and traditional animation techniques.
Collage Animation
FEB. 2021
This animation was an exploration project focused on image manipulation and frame-by-frame animation. I utilized internet photos that were easy to manipulate, allowing for a smooth and quick flow to support the humor of the animation. Through this project, I gained valuable experience in blending colors to enhance facial expressions and movement, adding depth and
life to the images.
Abstract Animation
FEB. 2021
This abstract animation was created as an exercise in using shapes and paintbrush strokes to move dynamically across the screen in sync with music. The chosen track, "Particula" by Major Lazer, was selected for its energetic and groovy rhythm, intended to engage viewers and create a visually stimulating experience that complements the music. The animation explores rhythm, motion, and color, aiming to enhance the enjoyment of both the visual and auditory elements.
Photo Animation (Stop Motion)
JAN. 2021
This photo animation project was created to explore the dynamic interaction of multiple images. By selecting found objects that were easy to manipulate, I was able to experiment creatively with the animation process. To add a nostalgic and playful element, I incorporated the iconic 1980s video game character, Ms. Pac-Man.
The goal was to craft a fun, engaging narrative that brought everyday objects and characters to life in a humorous and creative way.